Studio 3D Max Tips and Tutorials – Modelling a Headlight

Posted on 31. Mar, 2009 by admin in 3D tutorials

Headlights are an important part of any car model.
In this tutorial I will outline how to make a quick and simple round headlight using 3D Studio Max 7/7.5 and mental Ray – although it should be perfectly possible to use earlier versions. The second part will outline a method for texturing teh light lens with refracting, bump-mapped glass.

LINK:
http://www.dmmultimedia.com/3dtips_04.htm

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