Minotaur – Video Tutorial
Posted on 31. Jul, 2009 by admin in 3D GRAPHICS, 3D tutorials, VIDEO TUTORIALS

Part 1 – Subject Review and Body Shaping:
Review of reference images and basic framing of the minotaur’s body, starting with a cube.
Part 2 – Silhouette Refining and Hands:
Silhouette definition using Tweak and additional loops. Hands are also added.
Glen Southern’s Minotaur – Part III
Glen refines the model, adding muscle definition and additional gemotery in the legs, arms, and torso.
Glen Southern’s Minotaur – Part IV
Head, horns, and facial definition of the Minotaur character.
Glen Southern’s Minotaur – Part V
The series continues with body definition of the chest, neck and torso.
Glen Southern’s Minotaur – Part VI
Glen works on arm, hand, and finger definition of the Minotaur.
Glen Southern’s Minotaur – Part VII
In this video, Glen covers the minotaur’s leg and hoof definition.
Glen Southern’s Minotaur – Part VIII
Glen completes the basic geometry with changes to the hoof, polygon cleanup and tweaking.
Glen Southern’s Minotaur – Part IX
Glen works on body detailing including the addition of wrinkles, a belly button, and muscle definition.
Glen Southern’s Minotaur – Part X
Additional detail: improving edge flows and polygon counts on nose, ears, legs, and other areas.












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