Tag Archives: Flash

Create 3D Effects With the Stardust Particle Engine

Create 3D Effects With the Stardust Particle Engine

Posted on 11. Mar, 2010 by admin.

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In my previous tutorial Shoot Out Stars with the Stardust Particle Engine, I explained the basic workflow of Stardust. This time, we’ll take things further and examine a couple of techniques for creating true 3D particle effects!
Introduction
We’ll begin with a demonstration of how to use the Stardust’s native 3D engine. Then, I’ll show you how [...]

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Create organic 3D ribbon effects

Create organic 3D ribbon effects

Posted on 14. Jan, 2010 by admin.

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Go with the flow to generate a series of stunning, colourful Flash patterns, writes Stewart Hamilton-Arrandale
Free-flowing ribbon effects have been given a fresh lease of life through ActionScript 3.0, enabling designers to create organic effects that react to user interaction and display as clear, crisp and bright colour ribbons.
Dozens of online and TV-based ad campaigns [...]

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Treat Your Viewers to a Full Screen HD Video Experience

Treat Your Viewers to a Full Screen HD Video Experience

Posted on 27. Nov, 2009 by admin.

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In this beginner to intermediate tutorial I’m going to show you how to play HD video without the inevitable blurring that occurs when the video is enlarged.
The reason for this is that I’m getting a bit tired of visiting YouTube or other sites that present HD video with a full screen option only to discover, [...]

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Create an iPhone Inspired Switch CheckBox

Create an iPhone Inspired Switch CheckBox

Posted on 26. Nov, 2009 by admin.

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A CheckBox is a graphical user interface element that permits the user to make one or multiple selections from a number of options.
In this tutorial, we’ll create a Switch checkbox inspired by the iPhone Graphical User Interface. Read on to find out how!
Step 1: Brief Overview
Using the Flash drawing tools we’ll create a vector Switch [...]

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Build a Dynamic Flash Gallery with Slider Control

Build a Dynamic Flash Gallery with Slider Control

Posted on 16. Nov, 2009 by admin.

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In this tutorial, we’ll create a gallery which displays all image files in a given directory. A slider is used to browse easily through the images.
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Create a Sparkling Bomb Mouse Cursor with FLiNT Particles

Create a Sparkling Bomb Mouse Cursor with FLiNT Particles

Posted on 05. Nov, 2009 by admin.

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This is a beginner to intermediate level tutorial in which I will explain the basics of the FLiNT particle system. We’ll also take a look at how to create a sparkling bomb mouse cursor. It’s something I created and used in a memory game which you can check out here if you’re curious.
I’m assuming you [...]

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Create 3D elements in Flash

Create 3D elements in Flash

Posted on 31. Oct, 2009 by admin.

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2D character animator Tom Baker helps you get to grips with the new 3D tools in Flash CS4 to create some dazzling results
Flash has come a long way since its early web-based vector days, and the new CS4 version boasts some pretty impressive extra features, such as the ability to create 3D layers ‘postcard’ style. [...]

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Integrate Google Maps into Flash CS4

Integrate Google Maps into Flash CS4

Posted on 15. Oct, 2009 by admin.

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One of the most important skills for Flash developers to learn is how to utilize the vast collections of Web APIs that are available for services such as Flickr, Twitter, Facebook, and mapping using either Google or Yahoo. In this tutorial you’ll learn how to integrate Google Maps into your Flash application using just a [...]

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Create an Analog Clock Screensaver with Screentime for Flash

Create an Analog Clock Screensaver with Screentime for Flash

Posted on 06. Oct, 2009 by admin.

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In this tutorial, I’ll show you how to build a stylish Analog Clock using ActionScript 3.0. We’ll use the resulting swf movie with Screentime for Flash to create a fully functional screensaver. Time for some fun..
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Adobe Flash CS5 Viper presented on FOTB 2009!

Adobe Flash CS5 Viper presented on FOTB 2009!

Posted on 03. Oct, 2009 by admin.

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Rumors had been flying around for a few days before the conference that we were going to see some sneak peaks at this year’s Adobe keynote, and that’s exactly what happened. Richard Galvan and Mark Anders, “Senior” Principle Scientist at Adobe, were back again this year with an update on the Flash platform and a [...]

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